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Our latest insights

Mobile app framework preview image
Development

All you need to know about mobile app frameworks

When creating a mobile app, an important decision we make early on is which framework to use as the foundation of the project. This involves choosing between developing a native app or a hybrid app. But what exactly is the difference?

Internal Design flow header image
Design

How we approach internal design workflows

Our team put their heads together to collect 4 tips to design even better products and websites! Read all about how we use FigJam to gather content from our clients, the importance of interactive prototypes and how we speed up our workflow with FLOW.

Making a drawing of Edward and the Ghost on a tablet
Development

Creating an old school story with modern techniques: Edward and the Ghost

Originally started as a macabre children’s book, Edward & The Ghost came alive through digital storytelling in a web-based interactive storybook. Wanting to showcase their abilities and at the same time use it as proof of concept for similar future projects, Once Storytelling created this first chapter of the story as a passion project.

Screenshot of the making of an Instagram post in Figma
Business
Design

3 ways to improve collaboration with your team and clients through Figma

We’ve been relying intensively on Figma as our main design (and more) tool for the last year… A year punctuated by lockdowns and steeped in the haze of remote working and other corona-caused consequences. As we collectively emerge from the fog, now seems like a great time to reflect on the experience and share our insights on this powerful tool.

Three laptops image made with FLOW
Design

Take your wireframes to the next level with FLOW

This is our own internal library which allows us to easily create detailed wireframes, without being too restrictive. We use this as a starting point to keep everything efficient & consistent, but they still encourage creativity and some custom work.

ARKit logo
Development

What we learned after playing around with ARkit for a week

When Apple announced ARKit earlier this year, the writing was on the wall that AR might be on the verge of blowing up into the mainstream. We put the software to the test to see if it is really living up to the hype.